Game Updates

In “Trouble”, wolves were taught not to parry attacks, and Yuri began to leave traces. Update 1.0.13 was released

In "Trouble", wolves were taught not to parry attacks, and Yuri began to leave traces. Update 1.0.13 was released

Russia’s Time of Troubles keeps getting better. As the first anniversary approaches, the developers are fixing various bugs.

The creators of the action RPG “Trouble” have prepared another update. It is aimed at fixing various technical problems, and is also designed to improve the overall experience of the game, changes are made to the combat system and new effects.

Some changes:

Game design:

  • Removed an extra model of the main character in the cutscene at the Teply Stan location.
  • Fixed an issue in the quest “The Last Push” where Kruchina would not attack in combat until he took damage.
  • Fixed unnatural display of tracks in the quest “Tracks in the Fields”.
  • Fixed an issue in the “Delivery of Letters” quest where the order of steps did not match the order of delivering letters in the dialogue with Zarutsky.
  • Added boss behavior according to their archetype.
  • Added corpse models to the mercenary camp in Yaroslavl.
  • Fixed an issue where parrying might not work when using the Warrior character with a saber and shield weapon.
  • Fixed an issue where after clearing outposts, the outpost icon on the map/compass would point to a random point inside the outpost instead of the flag that needed to be captured.
  • Fixed the issue of slow animations of heavy attacks with a saber when using the “Warrior” skin: the enemy had time to recover and counterattack the player.
  • Fixed an issue in the quest “Prokhor’s Request” where the wrong artifact “Noble Seal” was given out and incorrect information appeared in the Codex with a description of the artifact “Amulet with Nikita Besogon”.
  • Incorrect facial animations of characters in the “Meeting the Monk” quest have been fixed.
  • Fixed an issue where wolves could parry player attacks.
  • Fixed incorrect camera position in the “Inn” quest.
  • Fixed an issue in the quest “Wolf Hunt” that caused the character Ustinya to move incorrectly.

 

Visual component:

  • Added graphical display of Yuri’s tracks.
  • Fixed the logic that determines who the character is looking at.
  • Art collisions in the White City location have been processed.
  • A new animation for the bear has been created.
  • A new animation for the wolf has been created.
  • Fixed collisions in the quest “Infiltration of the Kruchina Yard”.

 

General:

  • Fixed an issue that caused NPCs to display weapons incorrectly in ambushes.
  • Fixed an issue where NPCs with ranged weapons would not respond to noise made by the player.
  • Fixed an issue where the player’s honor level would not increase after reaching level 20.
  • Mounted character collisions have been changed.
  • Fixed an issue that could cause dialogue to end incorrectly when skipping a cutscene in the quest “Recognize the Fake”.
  • Fixed an issue where characters could not use attack actions.
  • Fixed an issue where dialogue participants would turn sharply when the speaker changed.
  • Fixed an issue where quickly skipping dialogue lines would skip multiple lines at once.
  • Fixed an issue where the “Best not to rush” text would not appear when galloping into a speed limit zone on a horse.
  • In the quest “Blessing for the Militia”, a bug has been fixed that made it impossible to save the game.
  • Fixed an issue where the notification about adding the code article “Ataman Ivan Zarutsky” was not completely hidden.

 

 

The full list of changes for update 1.0.13 for “Time of Turmoil” can be found at the following link.

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